Ali Carr-Chellman: Gaming to re-engage boys in learning (2011 TED)
Ali Carr-Chellman spells out three reasons boys are tuning out of school in droves, and lays out her bold plan to re-engage them: bringing their culture into the classroom, with new rules that let boys be boys, and video games that teach as well as entertain.

Conspiracy Code – American History Trailer (FLVHS 2011)
Created by veteran videogame designers in full partnership with educational theorists and instructors, Conspiracy Code™ games present a gaming experience that teach as they engage.
In this, the first game in the series, students will learn a full course of American History as they control two young spies on a fast-paced adventure to unravel a vast conspiracy.

Rick Van Eck – The Gaming of Educational Transformation (2011 TED)
A world-class researcher, speaker, teacher and author focused on the creation and use of video games in education, Dr. Richard Van Eck is the Associate Professor and Graduate Director of the Instructional Design and Technology Program at the University of North Dakota. He has published and presented extensively on the field of digital game-based learning and is a frequent keynote speaker at conferences around the world.

Jane McGonigal: Gaming can make a better world (2010 TED)
Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.

Tom Chatfield: 7 ways video games engage the brain (2010 TED)
As we bring gameplay into more aspects of our lives (from socializing to exercising), Tom Chatfield talks about one compelling aspect of videogaming: its measurability. Parceling out rewards at carefully calibrated percentages, games collect reams of data about what humans truly find rewarding, and precisely how hard we’re willing to work for a win.