www.ej4.com | Mobile Learning, mlearning Mobile learning, although much talked about, is still in the early adopter phase because costs are still high, there are questions about security and the IT department is still skeptical or doesnt want to support everyones new Bring Your Own Device (BYOD) philosophy. Lots of companys (and learning vendors) are trying to figure out their mobile strategy. Here are some things to think about as you ponder your first (or next) mobile learning pilot. 1. Gotta … make business sense If the project doesnt makesave the company money or decrease the amount of effort for the user in a task then its not worth pushing it to mobile. On the job Performance support refresh learning in the car before a sales call are great examples of a good mobile pilot. 2. Gotta be … short How short? 1-2 minutes. Remember, were not trying to certify the technical team on a new safety procedure here. Have more than 2 minutes of content? Chunk it up. Part 1 of X. 3. Gotta be … Easily found If its short, then I need to be able to find the right piece at the right time. Dont make me search forever to find it or Im never coming back. 4. Gotta be … User Friendly See above, then simplify the interface. If you have to explain how to use the new mobile site or app then you already lost. Think about the last two or three apps or sites you went to on your phone. Was it hard to navigate? Then you never opened it again. 5. Gotta be … Fast If you think I <b>…<b>