Brisbane Girls Grammar School recognised that mobile devices, communications and technology play an important role in enabling mobile learning. The school wanted to have a network that encouraged students and staff to support and introduce new ways of learning and education delivery.
Tag: Tech
Bing Gordon: Gamification Origin & Rise of Bioinformation
Complete video available for purchase at fora.tv Video game executive Bing Gordon talks about the role of gamification in tech sectors. —- What new trends will emerge in the next several years? Find out at one of the Churchill Clubs most anticipated events of the year: the 14th Annual Top 10 Tech Trends debate. Be…
Learning Technologies 2012 – Ray Kurzweil – The Web Within Us: When Minds and Machines Become One
Learning Technologies- The web within us: When minds and machines become one video by Ray Kurzweil (excerpts below) The onset of the 21st century is an era in which the very nature of what it means to be human is both enriched and challenged, as our species breaks the shackles of its genetic legacy, and…
Introducing Mobile Learning in Kindergartens in Senegal
A project by SenMobile To learn more about us, please visit: senmobile.com Facebook facebook.comsenmobile Twitter: @senmobile Music: Kindergarten by Gurdonark, 2010 – Licensed under Creative Commons Attribution (3.0) ccmixter.org
Experiential mobile learning.wmv
SCA Webinar 4 – Finding the Fun in Gamification/Best Practices from Driving Ecommerce from Facebook
Christian Montoya from Tylted (former VP of Product of OMGPOP) & Nick Caughel from Offerpop describe best practices from case studies including Sole Society, New York Times & Maple Leaf foods.