(graphic courtesy of BigFishGames/blog/stats) The question was recently posed to me on Twitter: How is GAMIFICATION impacting Life Sciences–specifically GENETICS? My answer was simple: In many powerful ways combined with crowd-sourced “citizen scientists”! To follow-up with Abraham, here are a few reference links to information on the GAMIFICATION OF GENETICS The Gamification of Scientific Discovery…
Tag: Gamification
Gamification in Education
Below is a great infographic on Gamification in Education. It is from Knewton Learning. The Gamification in Education infographic emphasizes the amount of time spent by people playing games in other areas of life and begs the question of whether the intrinsic values of gamification can also be incorporated into education, to increase the engagement,…
5 EdTech Insights from 5 Educational Thought Leaders
Thank you to eSparkLearning.com for including me in their recent blog post (August 5, 2013) titled 5 Questions for 5 EdTech Thought Leaders The article contains answers from four other educational thought leaders: Adam Bellow [ @adambellow] Founder and President of eduTecher and eduClipper, ISTE 2013 Closing Keynote Speaker (You’re Invited to Change the World – video)…
Gamification Powerful Tool For STEM
A wonderful article posted today at STEMwire on gamification and game-based learning. Read the original article at: http://stemwire.org/2013/07/15/more-than-just-play-game-based-learning-environments-are-powerful-tools-for-stem/ More than just play: game-based learning environments are powerful tools for STEM Patrick Stinnett, a technology education teacher at Oconomowoc High School, makes sure that students in his Elements of Game Design class understand one thing very…
Games Can and Do Teach
In the Gamification debate The evidence is clear that games can and do teach. We also know that online learning and lectures often do not teach. In the end, it is not the vehicle delivering the instruction that makes the difference, it’s the design. Original Research [DOWNLOAD PDF] Does Game-Based Learning Work? Results from Three…
Game Based Learning at Belle Sherman
Game Based Learning Last spring, Belle Sherman partnered with Imagine Learning, language and literacy software company, to provide game-based activities for learning English, struggling readers, students with disabilities and early childhood education students. For three months, selected students in pre-Kindergarten to fifth grade participated in a pilot program, using the software an average of 20…