Gamification In Genetics

(graphic courtesy of BigFishGames/blog/stats)

The question was recently posed to me on Twitter:

How is GAMIFICATION impacting Life Sciences–specifically GENETICS?

My answer was simple: In many powerful ways combined with crowd-sourced “citizen scientists”!

To follow-up with Abraham, here are a few reference links to information on the GAMIFICATION OF GENETICS

The Gamification of Scientific Discovery from BigFish Games

http://www.bigfishgames.com/blog/stats/the-gamification-of-scientific-discovery/

Gamification & Genetics

GAMIFYING GENETICS

https://www.gene.com/stories/gamifying-genetics

GAMIFYING GENETICS IN CANCER

SEE http://www.gameffective.com/

OLD PROJECTS

CASP10
http://www.predictioncenter.org/casp10/

RECENT PROJECTS

Fierce’s top 5 feats in life sciences ‘gamification’
http://www.fiercebiotech.com/special-report/fierce-s-top-5-feats-life-sciences-gamification

Gamification of life science – The CAGI challenge
http://epilepsygenetics.net/2012/10/10/cagi-predictions/

CAGI
https://genomeinterpretation.org/

CAPRI
http://www.ebi.ac.uk/msd-srv/capri/

Complete video available for purchase at fora.tv Video game executive Bing Gordon talks about the role of gamification in tech sectors. —- What new trends will emerge in the next several years? Find out at one of the Churchill Clubs most anticipated events of the year: the 14th Annual Top 10 Tech Trends debate. Be sure to get your seat as we welcome some of the techno-industries leading (and most opinionated) luminaries as they evaluate predictions for the years ahead. Our distinguished panel will rate and debate the trends. And our usual live audience of Silicon Valleys best and brightest—all with opinions of your own—will be asked to agree or disagree.