Gamification In Genetics

(graphic courtesy of BigFishGames/blog/stats)

The question was recently posed to me on Twitter:

How is GAMIFICATION impacting Life Sciences–specifically GENETICS?

My answer was simple: In many powerful ways combined with crowd-sourced “citizen scientists”!

To follow-up with Abraham, here are a few reference links to information on the GAMIFICATION OF GENETICS

The Gamification of Scientific Discovery from BigFish Games

http://www.bigfishgames.com/blog/stats/the-gamification-of-scientific-discovery/

Gamification & Genetics

GAMIFYING GENETICS

https://www.gene.com/stories/gamifying-genetics

GAMIFYING GENETICS IN CANCER

SEE http://www.gameffective.com/

OLD PROJECTS

CASP10
http://www.predictioncenter.org/casp10/

RECENT PROJECTS

Fierce’s top 5 feats in life sciences ‘gamification’
http://www.fiercebiotech.com/special-report/fierce-s-top-5-feats-life-sciences-gamification

Gamification of life science – The CAGI challenge
http://epilepsygenetics.net/2012/10/10/cagi-predictions/

CAGI
https://genomeinterpretation.org/

CAPRI
http://www.ebi.ac.uk/msd-srv/capri/

About kevin

A long-time technology enthusiast who, in the mid 80's, thought the internet might be something that would catch-on, so he taught himself programming. That started him on a very satisfying road as a course developer, trainer, online teacher and elearning evangelist. Thirty years later, he fancies himself to be a "futurist" and "thought leader".... those thoughts are more about learning that doesn't involve expensive technology and a vision of the future that makes education more critical than ever! More information at: http://kevincorbett.com/who-is-kevin-corbett/